You sign into the game and then go do other things. Eventually after long enough of building things, thinking about the game, and signing in to check your foundry it becomes just a thing you do. The build times are calculated to keep people thinking about the game and coming back to it. You're thinking about the game because you have a new shiny toy in the works. For example: Say you're building a new frame that just released, you know you have to sign in when its done building in the foundry, you know that its coming so you are excited and you check back in on the game in 3 days. Its's too b lat ant.īecause monetization is just one reason why frame parts take 12 hours to build, a frame 3 days, a forma 24 hours, and so on.Īnother, arguably more important, reason is that it can actually increase player retention. I g et why we are having to wait for the foundry to build a warframe for 3 days. I'm forced to wait with the current status quo. What I'm saying is, if I could accomplish my tasks much faster in key areas like building warframes, I would play warframe for much longer than I usually do. Less time-gating would mean more content release which would in turn saturate the player base with more vets, and give AAA titles a run for their money. Be more frequent with tennogen release to compensate. There should be more people playing this beautiful game. This is one reason I know turns people from the game. I get why we are having to wait for the foundry to build a warframe for 3 days. It'd be great if I could grind for this at a reasonable drop rate, or this could be implemented in Arbitrations as a reward after so many of essences are turned in. I wanted to buy Mesa Prime with plat and boom, Nitian extract. Nitian Extract is the most obvious time-gate and the most ridiculous. You'll be playing this for a long, long time.For the love of the heavens, time-gating is killing this game for me. It's heaps of fun to play, and the game just keeps inviting you to dig deeper and deeper to discover all its goodies. It's a gorgeous exclusive that reinvents one of the console's longest-serving, most loved characters. It also helps that the game looks staggeringly good, from scripted scenes to the way combat flows freely, all taking place in a world that feels alive and historied. Puzzles are incredibly smart, set-pieces impress, and Kratos is a much more rounded character - especially when it comes to the interactions with Atreus, his son. Now you're free to explore the world and unearth all its secrets as you go through, and there are so many layers to this game. While Kratos is still very angry, the game still features moments of horrific violence, and the action continues to be smooth and brutal, the whole structure and pace has been completely revamped. God of War (opens in new tab) is - in many ways - a complete fresh for this action series. Sure, there's a lot of competition for your game time in 2018, but Assassin's Creed Odyssey (opens in new tab) is a high-watermark for Assassin's Creed games and deserves your attention. While the formula has come a long, long way from the series' pure stealth origins, making this the most action-heavy Assassin's Creed to date, the heart of the franchise is still in there, with world-ending conspiracies and engaging sub-plots ever present. There's a full RPG system to tinker with, adding more depth than any previous Creed, and a revamped combat system that really highlights the nuances of the character customization options. Whether you're dashing across it on a steed, or sailing around it in your own, fully-crewed ship, the sheer variety of things to see and do is staggering. While the pair of leads - Alexios and Kassandra - are both strong personalities, it's the world that's the real star here. With about 100+ hours of stuff to do in ancient Greece, and the choice of two lead characters, there's amazing value to be had in Assassin's Creed Odyssey.
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